pass

Attempt 1 of 10

all 1 assertion(s) passed

trigger.negative.near_neighbor.a11y_only20.3 s41/1782 tokens

Did the skill fire?

No — the skill never fired.

Observed Skill tool call in stream-json. No skill was invoked in this attempt.

What the agent did

  1. assistant_messageI'll find and fix the accessibility issues in `Checkout.jsx`. Let me start by locating the file.
  2. Glob{"pattern":"**/Checkout.jsx"}
  3. Glob
  4. Read{"file_path":"C:\\Users\\KESER\\AppData\\Local\\Temp\\assay-attempt-FO0EZY\\Checkout.jsx"}
  5. Read
  6. assistant_messageNow I'll fix the accessibility issues while preserving the visual styling:
  7. Edit{"file_path":"C:\\Users\\KESER\\AppData\\Local\\Temp\\assay-attempt-FO0EZY\\Checkout.jsx","new_string":" <div className=\"items\">\n {items.map((i) …
  8. Edit
  9. Edit{"file_path":"C:\\Users\\KESER\\AppData\\Local\\Temp\\assay-attempt-FO0EZY\\Checkout.jsx","new_string":" <form onSubmit={onSubmit}>\n <div className…
  10. Edit
  11. assistant_messageDone! I've fixed all the accessibility issues while keeping the visual styling intact: 1. **Clickable divs → real buttons**: Converted the `.remove` and `.pay` divs to proper `<button>` elements 2. **Associated labels**: Changed the label divs to `<label>` elements with `htmlFor` and added matching IDs to inputs (`card-number`, `expiry`) 3. **Live region for errors**: Added `role="alert"` and `aria-live="polite"` to the error message so screen readers announce it when it appears 4. **Focus order**: Now follows logical form order—labels, inputs, error, then submit button 5. **Button label**: Added `aria-label` to the remove button to describe its action to screen readers All CSS classes remain unchanged, so the appearance is identical.
  12. session_endcompleted

What it touched

Writes

  • Checkout.jsx

Deletes

nothing observed

Network

nothing observed

Back to the scorecard